‍个人主页:@花无缺
欢迎 点赞 收藏⭐ 留言 加关注✅!
本文由 花无缺 原创

收录于专栏 【HTML】


最近随着电视剧《点燃我温暖你》的火热播出,剧中帅气学霸李洵的炫酷爱心代码也迅速火出了圈,作为一个喜欢动手实践的我来说正是一个大好机会啊,于是我就把代码搬到了自己的网站上,源码我也放在了我的GitHub上,大家有需自取哦~

仓库地址:『https://github.com/huawuque404/Love-code』
也欢迎大家star Issues forkpr哦,一起来开发更多好看的样式或者动态效果吧!

网站效果:『https://www.huawuque404.cn/love.html』

后面有时间的话我会将各式各样的爱心代码更新在这个仓库里,如果大家感兴趣的话就来和我一起创造爱心吧~

今天周末了,大家都要好好吃饭,好好睡觉哦!

拜拜!

GitHub进不去的话,源代码这也有一份,有点长:

<!DOCTYPE html><html><head>    <title> 爱心代码 </title>    <meta charset="utf-8">    <meta name="Author" content="花无缺">    <meta name="Keywords" content="爱心代码">    <meta name="Description" content="爱心代码">    <link rel="shortcut icon" href="../picture/爱心.png" type="image/x-icon">    <style>        html,        body {            height: 100%;            padding: 0;            margin: 0;            background: #000;        }        canvas {            position: absolute;            width: 100%;            height: 100%;        }    </style></head><body>    <canvas id="pinkboard"></canvas>    <script>        var settings = {            particles: {                length: 500,                duration: 2,                velocity: 100,                effect: -0.75,                size: 30,            },        };        (function () { var b = 0; var c = ["ms", "moz", "webkit", "o"]; for (var a = 0; a < c.length && !window.requestAnimationFrame; ++a) { window.requestAnimationFrame = window[c[a] + "RequestAnimationFrame"]; window.cancelAnimationFrame = window[c[a] + "CancelAnimationFrame"] || window[c[a] + "CancelRequestAnimationFrame"] } if (!window.requestAnimationFrame) { window.requestAnimationFrame = function (h, e) { var d = new Date().getTime(); var f = Math.max(0, 16 - (d - b)); var g = window.setTimeout(function () { h(d + f) }, f); b = d + f; return g } } if (!window.cancelAnimationFrame) { window.cancelAnimationFrame = function (d) { clearTimeout(d) } } }());        var Point = (function () {            function Point(x, y) {                this.x = (typeof x !== 'undefined') ? x : 0;                this.y = (typeof y !== 'undefined') ? y : 0;            }            Point.prototype.clone = function () {                return new Point(this.x, this.y);            };            Point.prototype.length = function (length) {                if (typeof length == 'undefined')                    return Math.sqrt(this.x * this.x + this.y * this.y);                this.normalize();                this.x *= length;                this.y *= length;                return this;            };            Point.prototype.normalize = function () {                var length = this.length();                this.x /= length;                this.y /= length;                return this;            };            return Point;        })();        var Particle = (function () {            function Particle() {                this.position = new Point();                this.velocity = new Point();                this.acceleration = new Point();                this.age = 0;            }            Particle.prototype.initialize = function (x, y, dx, dy) {                this.position.x = x;                this.position.y = y;                this.velocity.x = dx;                this.velocity.y = dy;                this.acceleration.x = dx * settings.particles.effect;                this.acceleration.y = dy * settings.particles.effect;                this.age = 0;            };            Particle.prototype.update = function (deltaTime) {                this.position.x += this.velocity.x * deltaTime;                this.position.y += this.velocity.y * deltaTime;                this.velocity.x += this.acceleration.x * deltaTime;                this.velocity.y += this.acceleration.y * deltaTime;                this.age += deltaTime;            };            Particle.prototype.draw = function (context, image) {                function ease(t) {                    return (--t) * t * t + 1;                }                var size = image.width * ease(this.age / settings.particles.duration);                context.globalAlpha = 1 - this.age / settings.particles.duration;                context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size);            };            return Particle;        })();        var ParticlePool = (function () {            var particles,                firstActive = 0,                firstFree = 0,                duration = settings.particles.duration;            function ParticlePool(length) {                particles = new Array(length);                for (var i = 0; i < particles.length; i++)                    particles[i] = new Particle();            }            ParticlePool.prototype.add = function (x, y, dx, dy) {                particles[firstFree].initialize(x, y, dx, dy);                firstFree++;                if (firstFree == particles.length) firstFree = 0;                if (firstActive == firstFree) firstActive++;                if (firstActive == particles.length) firstActive = 0;            };            ParticlePool.prototype.update = function (deltaTime) {                var i;                if (firstActive < firstFree) {                    for (i = firstActive; i < firstFree; i++)                        particles[i].update(deltaTime);                }                if (firstFree < firstActive) {                    for (i = firstActive; i < particles.length; i++)                        particles[i].update(deltaTime);                    for (i = 0; i < firstFree; i++)                        particles[i].update(deltaTime);                }                while (particles[firstActive].age >= duration && firstActive != firstFree) {                    firstActive++;                    if (firstActive == particles.length) firstActive = 0;                }            };            ParticlePool.prototype.draw = function (context, image) {                if (firstActive < firstFree) {                    for (i = firstActive; i < firstFree; i++)                        particles[i].draw(context, image);                }                if (firstFree < firstActive) {                    for (i = firstActive; i < particles.length; i++)                        particles[i].draw(context, image);                    for (i = 0; i < firstFree; i++)                        particles[i].draw(context, image);                }            };            return ParticlePool;        })();        (function (canvas) {            var context = canvas.getContext('2d'),                particles = new ParticlePool(settings.particles.length),                particleRate = settings.particles.length / settings.particles.duration,                time;            function pointOnHeart(t) {                return new Point(                    160 * Math.pow(Math.sin(t), 3),                    130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25                );            }            var image = (function () {                var canvas = document.createElement('canvas'),                    context = canvas.getContext('2d');                canvas.width = settings.particles.size;                canvas.height = settings.particles.size;                function to(t) {                    var point = pointOnHeart(t);                    point.x = settings.particles.size / 2 + point.x * settings.particles.size / 350;                    point.y = settings.particles.size / 2 - point.y * settings.particles.size / 350;                    return point;                }                context.beginPath();                var t = -Math.PI;                var point = to(t);                context.moveTo(point.x, point.y);                while (t < Math.PI) {                    t += 0.01;                    point = to(t);                    context.lineTo(point.x, point.y);                }                context.closePath();                context.fillStyle = '#ea80b0';                context.fill();                var image = new Image();                image.src = canvas.toDataURL();                return image;            })();            function render() {                requestAnimationFrame(render);                var newTime = new Date().getTime() / 1000,                    deltaTime = newTime - (time || newTime);                time = newTime;                context.clearRect(0, 0, canvas.width, canvas.height);                var amount = particleRate * deltaTime;                for (var i = 0; i < amount; i++) {                    var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());                    var dir = pos.clone().length(settings.particles.velocity);                    particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y);                }                particles.update(deltaTime);                particles.draw(context, image);            }            function onResize() {                canvas.width = canvas.clientWidth;                canvas.height = canvas.clientHeight;            }            window.onresize = onResize;            setTimeout(function () {                onResize();                render();            }, 10);        })(document.getElementById('pinkboard'));    </script></body></html>

欢迎关注我的博客:来和我一起成长吧
往期精彩好文:
【HTML基础知识详解】
【CSS基础认知】
你们的点赞 收藏⭐ 留言 关注✅
是我持续创作,输出优质内容的最大动力!
谢谢!