目录

    • 概念理解
    • 实例和编码
      • 抽象出2条规则
      • 简单的规则引擎
      • 事实1的处理
      • 事实2的处理
    • easy-rules 规则的抽象和执行
      • 事实描述
      • 规则的抽象
        • 默认的规则
      • 动态代理执行规则和动作
        • 规则的执行:org.jeasy.rules.core.DefaultRulesEngine#doFire
        • public class RuleProxy implements InvocationHandler
        • 规则执行监听器
      • 回顾规则执行和监听器的执行过程
      • 扩展

概念理解

描述一个简单的处理:基于一堆现实情况,运用规则引擎、经过处理得到对应的结果,然后再据此做后续的事情

  • fact: 事实,已有的现实情况,即输入信息
  • rules: 规则集合,由一系列规则组成,可能有不同的规则排列
  • rule: 规则,包含基本的判断条件和条件符合要做的动作。
  • condition: 规则的判定条件(特定的判断逻辑 if else)
  • action: 规则判定符合后执行的动作

实例和编码

一句话描述: 提着去酒店买酒,需要判断是否成年人,成年人才能购买酒,商店据此卖你酒,你买到了酒就装包里走人,回家喝酒去

接下来看easy-rules的定义和处理。

抽象出2条规则

@Rule(name = "age-rule", description = "age-rule", priority = 1)public class AgeRule {@Conditionpublic boolean isAdult(@Fact("person") Person person) {return person.getAge() > 18;}@Actionpublic void setAdult(@Fact("person") Person person) {person.setAdult(true);}}
package org.jeasy.rules.tutorials.shop;import org.jeasy.rules.annotation.Action;import org.jeasy.rules.annotation.Condition;import org.jeasy.rules.annotation.Fact;import org.jeasy.rules.annotation.Rule;/** * @author dingqi on 2023/5/26 * @since 1.0.0 */@Rule(name = "alcohol-rule", description = "alcohol-rule", priority = 2)public class AlcoholRule {@Conditionpublic boolean shopRule(@Fact("person") Person person) {return person.isAdult() == true;}@Actionpublic void shopReply(@Fact("bag") Bag bag) {bag.setSuccess(true);bag.add("Vodka");}}

简单的规则引擎

// create a rule setRules rules = new Rules();rules.register(new AgeRule());rules.register(new AlcoholRule());//create a default rules engine and fire rules on known factsDefaultRulesEngine rulesEngine = new DefaultRulesEngine();

事实1的处理

Facts facts = new Facts();Person tom = new Person("Tom", 19);facts.put("person", tom);Bag bag = new Bag();facts.put("bag", bag);System.out.println("Tom: Hi! can I have some Vodka please" />);rulesEngine.fire(rules, facts);System.out.println("Tom: bag is " + bag);

输出:Tom成年了,买到了伏特加

Tom: Hi! can I have some Vodka please?Tom: bag is Bag{success=true, goods=[Vodka]}

事实2的处理

Person jack = new Person("Jack", 10);facts.put("person", jack);Bag bag2 = new Bag();facts.put("bag", bag2);System.out.println("Jack: Hi! can I have some Vodka please?");rulesEngine.fire(rules, facts);System.out.println("Jack: bag is " + bag2);

输出:Jack未成年,无功而返

Jack: Hi! can I have some Vodka please?Jack: bag is Bag{success=false, goods=[]}

easy-rules 规则的抽象和执行

事实描述

public class Facts implements Iterable<Fact<?>> {private final Set<Fact<?>> facts = new HashSet<>();
/** * A class representing a named fact. Facts have unique names within a {@link Facts} * instance. ** @param  type of the fact * @author Mahmoud Ben Hassine */public class Fact<T> {private final String name;private final T value;

事实简单就是key、value对, 某个事实的名称,和事实的属性特征(以一切皆对象来看,就是一个一个的对象组成了事实)。(只要在规则条件真正执行前,能明确这些事实就行)

规则的抽象

  • 名称
  • 描述
  • 优先级
  • 执行Facts的的方法

org.jeasy.rules.api.Rule接口 和基础实现类org.jeasy.rules.core.BasicRule

条件和动作注解:

@Inherited@Retention(RetentionPolicy.RUNTIME)@Target(ElementType.METHOD)public @interface Condition {}
@Inherited@Retention(RetentionPolicy.RUNTIME)@Target(ElementType.METHOD)public @interface Condition {}
默认的规则
class DefaultRule extends BasicRule {private final Condition condition;private final List<Action> actions;DefaultRule(String name, String description, int priority, Condition condition, List<Action> actions) {super(name, description, priority);this.condition = condition;this.actions = actions;}@Overridepublic boolean evaluate(Facts facts) {return condition.evaluate(facts);}@Overridepublic void execute(Facts facts) throws Exception {for (Action action : actions) {action.execute(facts);}}}

动态代理执行规则和动作

使用org.jeasy.rules.api.Rules添加规则时如下:

  • org.jeasy.rules.api.Rules#register
 public void register(Object... rules) { Objects.requireNonNull(rules); for (Object rule : rules) { Objects.requireNonNull(rule); this.rules.add(RuleProxy.asRule(rule)); } }

使用org.jeasy.rules.annotation.Rule注解构造的规则是使用RuleProxy构造的

规则的执行:org.jeasy.rules.core.DefaultRulesEngine#doFire
void doFire(Rules rules, Facts facts) {if (rules.isEmpty()) {LOGGER.warn("No rules registered! Nothing to apply");return;}logEngineParameters();log(rules);log(facts);LOGGER.debug("Rules evaluation started");for (Rule rule : rules) {final String name = rule.getName();final int priority = rule.getPriority();if (priority > parameters.getPriorityThreshold()) {LOGGER.debug("Rule priority threshold ({}) exceeded at rule '{}' with priority={}, next rules will be skipped",parameters.getPriorityThreshold(), name, priority);break;}if (!shouldBeEvaluated(rule, facts)) {LOGGER.debug("Rule '{}' has been skipped before being evaluated", name);continue;}boolean evaluationResult = false;try {evaluationResult = rule.evaluate(facts);} catch (RuntimeException exception) {LOGGER.error("Rule '" + name + "' evaluated with error", exception);triggerListenersOnEvaluationError(rule, facts, exception);// give the option to either skip next rules on evaluation error or continue by considering the evaluation error as falseif (parameters.isSkipOnFirstNonTriggeredRule()) {LOGGER.debug("Next rules will be skipped since parameter skipOnFirstNonTriggeredRule is set");break;}}if (evaluationResult) {LOGGER.debug("Rule '{}' triggered", name);triggerListenersAfterEvaluate(rule, facts, true);try {triggerListenersBeforeExecute(rule, facts);rule.execute(facts);LOGGER.debug("Rule '{}' performed successfully", name);triggerListenersOnSuccess(rule, facts);if (parameters.isSkipOnFirstAppliedRule()) {LOGGER.debug("Next rules will be skipped since parameter skipOnFirstAppliedRule is set");break;}} catch (Exception exception) {LOGGER.error("Rule '" + name + "' performed with error", exception);triggerListenersOnFailure(rule, exception, facts);if (parameters.isSkipOnFirstFailedRule()) {LOGGER.debug("Next rules will be skipped since parameter skipOnFirstFailedRule is set");break;}}} else {LOGGER.debug("Rule '{}' has been evaluated to false, it has not been executed", name);triggerListenersAfterEvaluate(rule, facts, false);if (parameters.isSkipOnFirstNonTriggeredRule()) {LOGGER.debug("Next rules will be skipped since parameter skipOnFirstNonTriggeredRule is set");break;}}}}

默认的规则引擎直接遍历规则去执行,如果condition执行命中后,则去执行action

public class RuleProxy implements InvocationHandler

private Object evaluateMethod(final Object[] args) throws IllegalAccessException, InvocationTargetException {Facts facts = (Facts) args[0];Method conditionMethod = getConditionMethod();try {List<Object> actualParameters = getActualParameters(conditionMethod, facts);return conditionMethod.invoke(target, actualParameters.toArray()); // validated upfront} catch (NoSuchFactException e) {LOGGER.warn("Rule '{}' has been evaluated to false due to a declared but missing fact '{}' in {}",getTargetClass().getName(), e.getMissingFact(), facts);return false;} catch (IllegalArgumentException e) {LOGGER.warn("Types of injected facts in method '{}' in rule '{}' do not match parameters types",conditionMethod.getName(), getTargetClass().getName(), e);return false;}}
规则执行监听器

在规则执行的过程中,可以做各种操作。可以看成规则的扩展点

/** * A listener for rule execution events. * * @author Mahmoud Ben Hassine (mahmoud.benhassine@icloud.com) */public interface RuleListener {/** * Triggered before the evaluation of a rule. * * @param rule being evaluated * @param facts known before evaluating the rule * @return true if the rule should be evaluated, false otherwise */default boolean beforeEvaluate(Rule rule, Facts facts) {return true;}/** * Triggered after the evaluation of a rule. * * @param rule that has been evaluated * @param facts known after evaluating the rule * @param evaluationResult true if the rule evaluated to true, false otherwise */default void afterEvaluate(Rule rule, Facts facts, boolean evaluationResult) { }/** * Triggered on condition evaluation error due to any runtime exception. * * @param rule that has been evaluated * @param facts known while evaluating the rule * @param exception that happened while attempting to evaluate the condition. */default void onEvaluationError(Rule rule, Facts facts, Exception exception) { }/** * Triggered before the execution of a rule. * * @param rule the current rule * @param facts known facts before executing the rule */default void beforeExecute(Rule rule, Facts facts) { }/** * Triggered after a rule has been executed successfully. * * @param rule the current rule * @param facts known facts after executing the rule */default void onSuccess(Rule rule, Facts facts) { }/** * Triggered after a rule has failed. * * @param rule the current rule * @param facts known facts after executing the rule * @param exception the exception thrown when attempting to execute the rule */default void onFailure(Rule rule, Facts facts, Exception exception) { }}

回顾规则执行和监听器的执行过程

// 1. 条件执行前triggerListenersBeforeEvaluate(rule, facts);try {evaluationResult = rule.evaluate(facts);} catch(Exception e){ // 2. 条件执行失败 triggerListenersOnEvaluationError(rule, facts, exception);}if (evaluationResult) {// 3. 条件执行后(条件满足)triggerListenersAfterEvaluate(rule, facts, true); try { // 4. 动作执行前 triggerListenersBeforeExecute(rule, facts);rule.execute(facts);// 5. 动作执行后triggerListenersOnSuccess(rule, facts); } catch (Exception exception) {// 6. 条件执行失败triggerListenersOnFailure(rule, exception, facts); }}else{// 3. 条件执行后(条件不满足)triggerListenersAfterEvaluate(rule, facts, false);}

扩展

  1. Java Expression Language (JEXL) :表达式语言引擎

https://commons.apache.org/proper/commons-jexl/apidocs/org/apache/commons/jexl3/JexlEngine.html

  1. MVEL:一个功能强大的基于Java应用程序的表达式语言。

  2. SpEL:Spring表达式语言

name: adult ruledescription: when age is greater than 18, then mark as adultpriority: 1condition: "#{ ['person'].age > 18 }"actions:- "#{ ['person'].setAdult(true) }"